Issues when moving the ship between scenes


Hey everyone, Victor here again with our weekly devlog.

Today I'd like to share a less problematic but still interesting issue I had during development. I implemented the repair section of the game and wanted to bring the player to it's scene to test it out, but when I moved the player and the ship to the new scene, the ship ended up obstructing a huge part of the level.

I figured that the ship was being placed in the same position it was in the previous scene, so I added a new tagged empty object to all scenes for the ship's spawn, and made the GameManager move the player and ship to that location whenever it loads a new scene.

Well, that's it for this devlog, tchau.

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